(if you have esx_doorlock)
{
objName = 'prop_lrggate_02_ld',
objYaw = 5.0000,
objCoords = vector3(-1474.131, 68.3912, 52.5258),
textCoords = vector3(-1468.14, 68.98, 53.90),
authorizedJobs = { 'mafia' },
locked = true,
distance = 12
},
{
objName = 'prop_lrggate_02_ld',
objYaw = -31.0000,
objCoords = vector3(-1616.233, 79.7808, 60.7752),
textCoords = vector3(-1611.13, 76.72, 62.25),
authorizedJobs = { 'mafia' },
locked = true,
distance = 12
},
{
objName = 'brofx_mansion10_maindoor4',--0xF015901D
objYaw = 135.5590,
objCoords = vector3(-1542.181, 92.0423, 54.1590),
textCoords = vector3(-1541.33, 91.29, 54.22),
authorizedJobs = { 'mafia' },
locked = true,
distance = 2
},
{
objName = 'v_ilev_tort_door',
objYaw = -41.8960,
objCoords = vector3(-1548.9210, 90.6868, 54.0311),
textCoords = vector3(-1549.78, 91.54, 54.37),
authorizedJobs = { 'mafia' },
locked = true,
distance = 2
},
{
objName = 'v_ilev_tort_door',
objYaw = -136.8824,
objCoords = vector3(-1550.1220, 87.9163, 54.0311),
textCoords = vector3(-1549.21, 88.90, 54.37),
authorizedJobs = { 'mafia' },
locked = true,
distance = 2
},
{
objName = 'brofx_mansion10_celldoor',
objCoords = vector3(-1554.97, 87.79, 54.27),
textCoords = vector3(-1554.97, 87.79, 54.10),
authorizedJobs = { 'mafia' },
locked = true,
distance = 2
},
{
objName = 'brofx_mansion10_celldoor',
objCoords = vector3(-1554.90, 85.58, 53.87),
textCoords = vector3(-1554.90, 85.58, 54.10),
authorizedJobs = { 'mafia' },
locked = true,
distance = 2
},