Config = {}
Config.DrawDistance = 100.0
Config.Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
Config.ReviveReward = 2500 -- Dokunma !!
Config.AntiCombatLog = true -- Dokunma !!
Config.LoadIpl = true -- Dokunma !!
Config.Locale = 'en'
local second = 1000
local minute = 60 * second
Config.EarlyRespawnTimer = 1 * minute -- E Çekmesi için beklemesi gereken dakika.
Config.BleedoutTimer = 10 * minute -- Yukarda belirtilen dakika geçtikten sonra beklenmesini istediğin dakika.
Config.EnablePlayerManagement = false
Config.RemoveWeaponsAfterRPDeath = true
Config.RemoveCashAfterRPDeath = true
Config.RemoveItemsAfterRPDeath = true
Config.EarlyRespawnFine = false
Config.EarlyRespawnFineAmount = 5000 -- E Çektiği zaman gidecek para.
Config.RespawnPoint = { coords = vector3(293.36, -585.05, 43.18), heading = 79.63 }
Config.Hospitals = {
CentralLosSantos = {
Blip = {
coords = vector3(293.36, -585.05, 43.18),
sprite = 61,
scale = 1.2,
color = 2
},
AmbulanceActions = {
vector3(310.24, -599.25, 42.30)
},
Pharmacies = {
vector3(305.26, -597.8, 42.30),
},
Vehicles = {
{
Spawner = vector3(285.94, -602.72, 43.19),
InsideShop = vector3(277, -606.23, 42.99),
Marker = { type = 36, x = 1.0, y = 1.0, z = 1.0, r = 100, g = 50, b = 200, a = 100, rotate = true },
SpawnPoints = {
{ coords = vector3(277, -606.23, 42.99), heading = 227.6, radius = 4.0 }
}
}
},
Helicopters = {
{
Spawner = vector3(361.6, -594.11, 74.17),
InsideShop = vector3(351.53, -588.93, 74.17),
Marker = { type = 34, x = 1.5, y = 1.5, z = 1.5, r = 100, g = 150, b = 150, a = 100, rotate = true },
SpawnPoints = {
{ coords = vector3(352.3, -588.21, 74.17), heading = 142.7, radius = 10.0 }
}
}
},
FastTravels = {
{
From = vector3(294.7, -1448.1, 29.0),
To = { coords = vector3(272.8, -1358.8, 23.5), heading = 0.0 },
Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
},
{
From = vector3(275.3, -1361, 23.5),
To = { coords = vector3(295.8, -1446.5, 28.9), heading = 0.0 },
Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
},
{
From = vector3(247.3, -1371.5, 23.5),
To = { coords = vector3(333.1, -1434.9, 45.5), heading = 138.6 },
Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
},
{
From = vector3(335.5, -1432.0, 45.50),
To = { coords = vector3(249.1, -1369.6, 23.5), heading = 0.0 },
Marker = { type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false }
},
{
From = vector3(234.5, -1373.7, 20.9),
To = { coords = vector3(320.9, -1478.6, 28.8), heading = 0.0 },
Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false }
},
{
From = vector3(317.9, -1476.1, 28.9),
To = { coords = vector3(238.6, -1368.4, 23.5), heading = 0.0 },
Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false }
}
},
FastTravelsPrompt = {
{
From = vector3(237.4, -1373.8, 26.0),
To = { coords = vector3(251.9, -1363.3, 38.5), heading = 0.0 },
Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
Prompt = _U('fast_travel')
},
{
From = vector3(256.5, -1357.7, 36.0),
To = { coords = vector3(235.4, -1372.8, 26.3), heading = 0.0 },
Marker = { type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false },
Prompt = _U('fast_travel')
}
}
}
}